Wired – You Play World of Warcraft:Â Youre Hired
“I used to worry about not having what I needed to get a job done,” he says. “Now I think of it like a quest; by being willing to improvise, I can usually find the people and resources I need to accomplish the task.” His story – translating experience in the virtual world into success in the real one -Â is bound to become more common as the gaming audience explodes and gameplay becomes more sophisticated. The day may not be far off when companies receive rÃ©sumÃ©s that include a line reading “level 60 tauren shaman in World of Warcraft.”
This quote from Wired holds a really nice nugget for a gaming parent – why not look at the obstacles in front of you as one of the quests in your game?Â Taken one step at a time, the task is likely to look less daunting, more achievable, and may even include a nice loot drop at the end.Â String together a run of quests, and that promotion to ‘management’ falls right into play.
And the tedious quality of most educational programs?Â Not so different from the ‘level grind’ in many MMOs.Â Slog through high school, pick the toughest quests, read up on strategy on the side, do the same through college. Â Now if only they would include a decent sword drop with the cap and gown…
SXSW interactive just finished up here in Austin.Â SXSW is a large music/film/interative conference that brings the best and brightest to Austin.Â The interactiveÂ conference itself brings technologiest, internet marketers, and culturists together to discuss how online activities are changing politics, science, entertainment, etc.
It isn’t uncommon there to find that the CEO, CTO, CFO, or other prominently placed executive actively plays games online.Â Is it possible that the game you picked up for your child at Christmas has virtually introduced them to a future manager?Â Is your child’s behavior in game going to impress them with level-headed thinking, clear communications, and organizational leadership?
Take a moment to look at these two articles:
The business lessons of “World of Warcaft” from News. com
Is World of Warcraft the New Golf? from 1UP.com
One of the most ingenius and wonderful things about MMOs are the creative arts that they inspire – in this case, an artist will take your character and create a fantasy portrait, for a mere in game commission. How clever…
Now, Bill over at Dubious Quality (whom both my husband and I fondly read) found this…
He quotes another blog, who will ultimately link to the actual artist…not sure what the rules for deep linking…but credit where credit is due and it’s worth the click adventure I’ve just sent ya thru…
Dubious Quality: WOW Photographers
No really, it’s worth it. Go, Bill’s link, then one more…..go!
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Now, this is promising.
Hello Kitty has been the reigning queen of cute scented erasers and little whatnots for 3 decades – that’s not a flash in the pan. With the Anime crazy of the 90s, we’ve got now 2 generations of girls growing up that, even when fully grown, still go ‘OOOH!’ when they see it.
Add a dash of that to a social networking experiment and the results have to be, at the very least, worth watching.
Dark Age of Camelot was my first true MMO. Back in college I haunted MUDs, but managed to navigate around the early Ultima days in favor of Magic the Gathering and RTS and Lan games with the fellas. Maybe it’s because I live in Austin and knew too many people who worked for Origins, maybe it was because we were investing shamefully in boxes of MtG cards….either way, DAOC was the first MMO to really draw me in.
Gorgo, our youngest, was a mere babe when DAOC came out. In October of 2001 he was 2 years old. He’d been in my arms for months of Age of Empires and Diablo II – we were both used to extended nursing at the keys. He wasn’t nursing by the time DAOC launched (still strikes me as the most incredible software launch I’ve witnessed). But he was very very comfortable on the lap of a gaming parent.
He’s the 3rd of the bunch: my first had been born of the Age of Magic the Gathering, and Avalon Hill board games were the trend when my second was little. Gorgo, however, was reaching for the keys to bat randomly and coo at the masses of pygmies. He was born into a world where it was normal to have his dad emote gestures to him in game. He’d point out which mob I should go after. He’d giggle excitedly at the strange monsters and throw those piercing 2yo shrieks at me if I didn’t chase down the mob he intended me to engage. Guildies learned that if I wandered off, it was likely to appease the toddler (Lornadoone says, ‘just a sec, kid aggro’)
By 3, he was taking my mouse to adjust my camera angle (mom prefers a much closer camera focus than dad, who prefers to see more of the environment around him.)
He’s almost 6 now, and can play my characters reasonably well when the environment is set up for him. I miss the days of the little ones, and love reading the blogs of the mom’s with their newborns. One of the best I’ve seen can be found out at Womengamers.com.